I'll first say, I am not a "professional", as I have not yet passed into the professional world of game creation. I am still a student. I have, however, had excellent guidance - guidance too incredible to selfishly keep to myself. I was a part of the ISM ( Independent Study and Mentorship ) program for my high school back in Frisco, Texas. This program gave its 20 or so students the academic freedom to explore the topics that interested them and to gain a mentor from that o-so-scary "real world".
Through an incredible string of connections, I was honored by having a man by the name of Squirrel Eiserloh, the technical director of Mumbo Jumbo Inc., become my personal mentor. He took me from learning to open a new file to creating my own ascii rpg, from learning file input and output to using a professional engine (made by him personally) to develop 2d and 3d games. I am now developing games at the University of North Texas, competing in the ACM programming competition, and realizing just how much I have to share with you all!

2 comments:
HELLO!!!!! woot first comment haha
You really, really lucked out getting Squirrel as your mentor. I've met many programmers in Dallas area game development and none has been as helpful in the cause for students than Squirrel.
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